2D Game and Development Document
The Brief
Develop a 2D game. Your game should be one small complete game or one level of a
potentially much larger game • giving you tho opportunity to focus on game mechaincs,
gameplay and your design choices. Your game can be any genre you like - as long as it
is 2D, and the mechanics you explore are up to you. Your game should be original and
developed through in-class prototypin, and testing. Your garne should be developed in
unity.
Your game will be marked on:
- Game mechanics
- Gameplay/User Experiance
- Game concept
- Design quality
- Originality
- Evidence of Prototyping and Testing
Alongside your 20 game, you will be required to submit a 1500-word (minimum) Games
Development Document. You should begin With a brief synopsis of your game concept.
describing game mechanics and gameplay. You should describe any games of a similar
style/genre that have influenced your game desgin choices. Your document must cover the
planning, design, development and testing of your finished game. Include a record of any
paper prototyping/desgn iterations. testing - includng feedback and how you acted on
feedback. You may choose to record the prototypng phases in photographs and/or Film You
should include any concept art. asset creation or designs - e.g. storyboard. level map.
character design.
Your Games Deveopment Document should be fulty referenced. You must also include any
references for code or game assets you have used that are not your oan or you have
adapted for use.
You must include a video walkthrough of your completed game.
Deliverables
2D Game and Game Development Document
Your game must 2D, a published build, tested on the Windows operating system
before submission. Alongside your 2D game you must submit a Unity Project Folder
inculding an of your game assets and scripts. images. sprites. sounds - and
supplementary assets e.g. fonts
You must submit a walkthrough video of your game
Your games should include some of your own assets, however we also recommend
checking cut assets on the Unity Asset Store - and other sites including itch.io. The
assets you use must be referenced in the Game Develoment Documont.
In this module you should not just rely an the unity Packs for 2D games. We expect you
may use common prefabs containing scripts. for example a Character Controller, but for
other behaviours you should write your own scripts.
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