Figure 1 Insert a picture and remember to reference its source, and include it in the Reference list.
Figure 1 Insert a picture and remember to reference its source, and include it in the Reference list.
Contemporary IT Issue/Scenario
9787 or 9788
Student ID and Names of Student
Student ID and Names of Student
Student ID and Names of Student
Student ID and Names of Student
Student ID and Names of Student
Student ID and Names of Student
TOC o "1-3" h z u Part 1 - Signed Group Contract PAGEREF _Toc142900025 h 3Part 2 Contemporary Information Technology Issue and Narrower Scenario PAGEREF _Toc142900026 h 4Part 3 How well is the team communicating Quiz (not included in this Report) PAGEREF _Toc142900027 h 5Part 4 Final Report: Applying two Western Ways of Thinking to the Scenario PAGEREF _Toc142900028 h 6Ethical thinking (Remove this section if this thinking method is not used) PAGEREF _Toc142900029 h 6DESIGN thinking (Remove this section if this thinking method is not used) PAGEREF _Toc142900030 h 8conceptual thinking (Remove this section if this thinking method is not used) PAGEREF _Toc142900031 h 9SYSTEMS thinking (Remove this section if this thinking method is not used) PAGEREF _Toc142900032 h 9COMPUTATIONAL thinking (Remove this section if this thinking method is not used) PAGEREF _Toc142900033 h 9WESTERN THINKING METHODS REFLECTIOn PAGEREF _Toc142900034 h 10Applying three of Yunkaportas 8 Ways of Indigenous Learning to the Scenario PAGEREF _Toc142900035 h 10STORY SHARING (Remove this section if this INDIGENOUS LEARNING Way is not used) PAGEREF _Toc142900036 h 10LEARNING MAPS (Remove this section if this INDIGENOUS LEARNING Way is not used) PAGEREF _Toc142900037 h 10NON-VERBAL LEARNING (Remove this section if this INDIGENOUS LEARNING Way is not used) PAGEREF _Toc142900038 h 11SYMBOLS AND IMAGES LEARNING (Remove this section if this INDIGENOUS LEARNING Way is not used) PAGEREF _Toc142900039 h 11land links LEARNING (Remove this section if this INDIGENOUS LEARNING Way is not used) PAGEREF _Toc142900040 h 11NON-LINEAR LEARNING (Remove this section if this INDIGENOUS LEARNING Way is not used) PAGEREF _Toc142900041 h 11DECONSTRUCT RECONSTRUCT (Remove this section if this INDIGENOUS LEARNING Way is not used) PAGEREF _Toc142900042 h 12COMMUNITY LINKS (Remove this section if this INDIGENOUS LEARNING Way is not used) PAGEREF _Toc142900043 h 12YUNKAPORTAS 8 INDIGENOUS WAYS OF LEARNING REFLECTIOn PAGEREF _Toc142900044 h 12WESTERN WAYS OF THINKING AND YUNKAPORTAS 8 INDIGENOUS WAYS OF LEARNING REFLECTIOn PAGEREF _Toc142900045 h 12Reference list PAGEREF _Toc142900046 h 13Part 5 Optional peer reviews (not part of this Report) PAGEREF _Toc142900047 h 13
Part 1 - Signed Group ContractReplace this text with a copy of the Signed Group Contract
Part 2 Contemporary Information Technology Issue and Narrower ScenarioThis report considers the Contemporary Information Technology (IT) Issue A Contemporary IT Issue is defined by. as.. The Scenario that will be considered to narrow the broad Contemporary Issue is.. (2-3 paragraphs)
In this report, two Western Ways of Thinking 1) ; and 2)are used to consider [the Contemporary IT Issue/Scenario].
Thinking 1) is defined by as .. Provide some information about this way of thinking. (1-2 paragraphs).
Thinking 2) is defined by . as. Provide some information about this way of thinking. (1-2 paragraphs).
In this report, three of Yunkaportas Aboriginal Ways of Learning to consider [Contemporary IT Issue/Scenario].
Learning Way 1) is defined by as .. Provide some information about this way of learning (1-2 paragraphs)
Learning Way 2) is defined by as .. Provide some information about this way of learning (1-2 paragraphs)
Learning Way 3) is defined by as .. Provide some information about this way of learning (1-2 paragraphs)
Part 3 How well is the team communicating Quiz (not included in this Report)
Part 4 Final Report: Applying two Western Ways of Thinking to the ScenarioThis report considers the Contemporary Information Technology (IT) Scenario using two Western Ways of thinking as follows:
Ethical thinking (Remove this section if this thinking method is not used)In this section, the ethical problem related to the Contemporary IT Scenario is.
If your Group has chosen Ethical thinking, you must describe an ethical issue related to your Scenario and complete an ethical canvas. Remember, just because you can do something, should you do it? An ethical issue is not about being legal. If it is illegal, it is illegal, not unethical. Remember to provide an academic definition of Ethical thinking and include the reference in the reference list.
The following steps describe the Ethics Reasoning Process presented by Emeritus Professor Craig McDonald.
Steps to complete:
Establish a clear description of the situation/proposal free of opinion and pre-judgment, i.e., What is your ethical issue? Frame the ethical issue in the following terms Reasons you ought to do X rather than Y.
Using Reason 1 of the Ethics Reasoning Framework (consequences balancing for each stakeholder), examine the proposal and map its impacts using an Ethics Canvas.
Repeat with Reason 2 (Virtues)
Reason 3 (Societys aspirations and standards)
Reason 4 (Professional standards)
Reason 5 (Informal pub test)
The Ethics Framework will help you to justify decisions or, better, to improve them.
Ethics Reasoning Framework: 5 Reasons you ought to do X rather than Y because:
X has good consequences
Utilitarian principle Greatest good (happiness) for the greatest number. Risk aversion principle Take the action that produces the least harm. X is Virtuous
Much invaluable action guidance comes from avoiding courses of action that would be irresponsible, feckless, lazy, inconsiderate, harsh, intolerant, selfish, mercenary, indiscreet, tactless, arrogant, unsympathetic, cold, incautious, unenterprising, pusillanimous, feeble, presumptuous, rude, hypocritical, self-indulgent, materialistic, grasping, short-sighted, vindictive, calculating, ungrateful, grudging, brutal, profligate, disloyal, and on and on. https://plato.stanford.edu/entries/ethics-virtue/ X is in line with societys aspirations & laws.
Ethical Rules Universal Declaration of Human Rights https://www.un.org/en/about-us/universal-declaration-of-human-rights Rights and Obligations on Nation States https://www.un.org/en/about-us/udhr/foundation-of-international-human-rights-lawAustralian Human Rights Commission https://www.humanrights.gov.auTechnology Rules The Privacy Act https://www.legislation.gov.au/Series/C2004A03712 Australian Privacy Principles (APPs) General Data Protection Regulation Other Sources of Rules Laws contracts to do things. Religious teaching, etiquette, clubs & society, or university rules. X is in line with Professional Standards
Australian Computer Society (ACS) Code of Professional Conduct
The Primacy of the Public Interest You will place the interests of the public above those of personal, business, or sectional interests. The Enhancement of Quality of Life You will strive to enhance the quality of life of those affected by your work. Honesty You will be honest in your representation of skills, knowledge, services, and products. Competence You will work competently and diligently for your stakeholders. Professional Development You will enhance your professional development and that of your staff. Professionalism You will enhance the integrity of the ACS. X passes the pub test.
Golden rule Do unto others as you would have them do unto you Owning-up test Would I be proud to tell my mum or be interviewed on TV? Gut test Do I feel uncomfortable at all, am I sure its right? Reflection on how this Western Way of Thinking helped the Group to consider the Contemporary IT Issue/Scenario (up to 3 paragraphs).
DESIGN thinking (Remove this section if this thinking method is not used)This section uses Design Thinking to consider the Contemporary IT Issue/Scenario.
If your Group has chosen Design thinking, you should prepare a diagram describing a solution to a problem described in your Scenario and possible points where iteration through the design, build, and evaluation cycles might appear, or a Design pattern relevant to the Scenario.
Reflection on how this Western Way of Thinking helped the Group to consider the Contemporary IT Issue/Scenario (up to 3 paragraphs).
conceptual thinking (Remove this section if this thinking method is not used)This section uses Conceptual Thinking to consider the Contemporary IT Issue/Scenario.
If your Group has chosen Conceptual thinking, you should present a high-level (helicopter view) of the Contemporary IT Issue/Scenario using the key concepts in the chosen issue.
Reflection on how this Western Way of Thinking helped the Group to consider the Contemporary IT Issue/Scenario (up to 3 paragraphs).
SYSTEMS thinking (Remove this section if this thinking method is not used)This section uses Systems Thinking to consider the Contemporary IT Issue/Scenario.
If your Group has chosen Systems thinking, you should present a diagram naming the different systems connected by the chosen Contemporary IT Issue/Scenario.
Reflection on how this Western Way of Thinking helped the Group to consider the Contemporary IT Issue/Scenario (up to 3 paragraphs).
COMPUTATIONAL thinking (Remove this section if this thinking method is not used)This section uses Computational Thinking to consider the Contemporary IT Issue/Scenario.
If your Group has chosen Computational thinking, include a diagram highlighting the human and automated processes in the contemporary IT issue/Scenario. If there is no automation, replace the diagram with an academic explanation of why automation is impossible.
Reflection on how this Western Way of Thinking helped the Group to consider the Contemporary IT Issue/Scenario (up to 3 paragraphs).
WESTERN THINKING METHODS REFLECTIOnReflect on the differences between the Western Ways of Thinking the Group used in this report (1-2 paragraphs).
Applying three of Yunkaportas 8 Ways of Indigenous Learning to the ScenarioThis report considers the Contemporary Information Technology (IT) Scenario using three of Yunkaportas 8 Ways of Indigenous Learning as follows:
STORY SHARING (Remove this section if this INDIGENOUS LEARNING Way is not used)This section uses the Indigenous Learning Way of Story Sharing to consider the Contemporary IT Issue/Scenario.
Story Sharing a discussion describing how the Group used Story sharing to consider the contemporary IT issue/scenario.
LEARNING MAPS (Remove this section if this INDIGENOUS LEARNING Way is not used)This section uses the Indigenous Learning Way of Learning Maps to consider the Contemporary IT Issue/Scenario.
Learning Maps - a visual plan supported by a written explanation of the contemporary IT issue/scenario.
NON-VERBAL LEARNING (Remove this section if this INDIGENOUS LEARNING Way is not used)This section uses the Indigenous Learning Way of Non-Verbal to consider the Contemporary IT Issue/Scenario.
Non-verbal Learning describe insights, inspiration, or reflections by the Group when considering the contemporary IT issue/scenario.
SYMBOLS AND IMAGES LEARNING (Remove this section if this INDIGENOUS LEARNING Way is not used)This section uses the Indigenous Learning Way of Symbols and Images to consider the Contemporary IT Issue/Scenario.
Symbols and Images draw a diagram with symbols and images to focus the readers attention on essential facts about the Contemporary IT Issue/Scenario. Include a legend in your diagram. Describe the diagram.
land links LEARNING (Remove this section if this INDIGENOUS LEARNING Way is not used)This section uses the Indigenous Learning Way of Land Links to consider the Contemporary IT Issue/Scenario.
Land Links - describe any systems and connections to local land that your Scenario may have. Represent different systems as a diagram. Add a legend to your diagram.
NON-LINEAR LEARNING (Remove this section if this INDIGENOUS LEARNING Way is not used)This section uses the Indigenous Learning Way of Non-linear to consider the Contemporary IT Issue/Scenario.
Non-linear describe how group members analyses of the issues resulted in different aspects of the Contemporary IT issue/Scenario. Represent the different aspects of the issue as a diagram. Add a legend to your diagram.
DECONSTRUCT RECONSTRUCT (Remove this section if this INDIGENOUS LEARNING Way is not used)This section uses the Indigenous Learning Way of Deconstruct / Reconstruct to consider the Contemporary IT Issue/Scenario.
Deconstruct/Reconstruct - represent the deconstruction and reconstruction of the whole and parts of the Contemporary IT issue/scenario as a diagram. Add a legend to your diagram.
COMMUNITY LINKS (Remove this section if this INDIGENOUS LEARNING Way is not used)This section uses the Indigenous Learning Way of Community Links to consider the Contemporary IT Issue/Scenario.
Community Links Using the symbol for community links for inspiration, explain how you spiraled through to share the information about the Contemporary IT issue/Scenario within your Group and how you could share the information beyond the Group to the greater community.
YUNKAPORTAS 8 INDIGENOUS WAYS OF LEARNING REFLECTIOnReflect on the differences between the Indigenous Ways of Learning the Group used in this report (1-2 paragraphs).
WESTERN WAYS OF THINKING AND YUNKAPORTAS 8 INDIGENOUS WAYS OF LEARNING REFLECTIOnComment on the differences between applying the Western Ways of Thinking and Yunkaportas Indigenous Ways of Learning to consider the contemporary IT Issue/Scenario (2-3 paragraphs).
Reference listThis Report is to include a Reference list acknowledging any sources of any material (including pictures) used in the Group Report.
Part 5 Optional peer reviews (not part of this Report)Peer reviews are optional and should only be used if individual group members feel that the grade for the group submissions does not reflect individual contributions. No peer review is required if a group member feels that everyone contributed equally.